Engines built for modern games.

Integrate robust multiplayer mechanics, real-time board logic, and arcade systems into your platform via our unified hub.

TZ Games Hub Interface
Engine portfolio

Standardized game hub

Ludo Unit
Board engine

TZ Ludo

4-player board engine with precise rule-pathing and collision validation.

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Knife Hit Unit
Precision arcade

Knife Hit

High-precision arcade engine with sub-millisecond score tracking.

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Snake Unit
Turn-based SDK

Snake and Ladders

Classic board game engine optimized for multi-platform play sessions.

View documentation →
Developer first

Built for scale, coded for simplicity.

Focus on gameplay. We handle the concurrency, game state management, and real-time synchronization.

99.9%

Uptime SLA

5ms

Latency


POST /api/create-ludo-game
{
  "api_key": "tz_live_...",
  "mode": "multi-winner"
}
// Real-time state via Pusher.