Engines built for
modern games.
Integrate robust multiplayer mechanics, real-time board logic, and arcade systems into your platform via our unified hub.
Engine portfolio
Standardized game hub
Board engine
TZ Ludo
4-player board engine with precise rule-pathing and collision validation.
View documentation →
Precision arcade
Knife Hit
High-precision arcade engine with sub-millisecond score tracking.
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Turn-based SDK
Snake and Ladders
Classic board game engine optimized for multi-platform play sessions.
View documentation →
Developer first
Built for scale,
Built for scale,
coded for simplicity.
Focus on gameplay. We handle the concurrency, game state management, and real-time synchronization.
99.9%
Uptime SLA
5ms
Latency
POST /api/create-ludo-game
{
"api_key": "tz_live_...",
"mode": "multi-winner"
}
// Real-time state via Pusher.